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En profundidad

On the web

En la red

Ian Bogost (Video Game Theorist, Critic and Designer).
Bunchball |
Sebastian Deterding (Game Researcher and Designer) | Coding Conduct: Persuasive Design for digital media.
Entertainment Software Association | Games: Improving What Matters.
Gamasutra | Social Gaming and the Bartle Archetype. 13 de abril de 2012.
Gamification of Work
Gamification Research Network
Gaming Business Review | Designing Gamification for the Most Frequent Personality Types. 20 de septiembre de 2011.
Gaming Business Review | Who Owns Gamification Data? 18 de febrero de 2012.
GigaOM | The future of Social Games is Mobile. Octubre 2010.
Google Insight for Search | Gamification.
Mashable | 7 Winning Examples of Game Mechanics in Action. 6 de julio de 2011.
Scott Nicholson (MIT Gambit Game Lab) | Because Play Matters
Wired Magazine | Go with the Flow. 1996.
Wired Magazine | Swedish Speed-Camera Pays Drivers to Slow Down. 6 de diciembre de 2010.
Gabe Zichermann | The Gamification Blog